OVERVIEW
Design a mobile application for users to track their eating habits, and maintain a certain diet. Also, tracks daily meals and allows users to input the items they consumed.
On the other hand it should also benefit doctors to monitor their patients remotely, and adjust patient's diet and medication.
This case study is part of a design challenge
ROLE & DURATION
Product UX/UI Designer
Research, Interview, User Journey, Prototyping , Visual design & testing
FEB, 2016
The Problem
Obesity is a growing concern in the world now, unhealthy food and sleep schedule, insufficient exercises due to lack of time and many other factors all causes obesity to be one of the major health concern nowadays.
When people start working out, much of their success or failure in reaching their goals are based on their diet. Even with a great plan, tracking your eating after every meal is very hard, and good UX can be an important factor in your success or failure in the long run. I found this as an interesting challenge to solve.
Process
Research phase
I have been given with existing sample screen to improve the whole app. The application dashboard is intended for the use by patients. So they continuously log into the application for the following tasks (Listed according to priority and as analysed from the user experience perspective).
- To understand the current status and summary of last week.
- To understand the improvement in tests.
- To mark daily food intakes.
- To get doctor suggestions (What to improve).
- To know current week compliance level.
- To read seasonal tips
Interviews
At the discovery phase of my project, I conducted user interviews in order to get a better understanding of the problem.
I started interviewing the people who are at the age group of 45+. I was very much curious to know are they in the need of these kind of application or not.
I interviewed 6 patients are of 45+ age and 2 patients are of age 25+.
The main insights I got from the interview, people tend to forget Intake rather than medicines. Maintaining a healthy diet was very important for them. This made me change my thought where I just concentrated on medicate based app. I had to introduce diet and exercise tracker for this.
“There are so many strategies to follow and too much information. I get exhaused by just researching about exercises.”
Aman Mitra, Bank Manager ( Cardiac patient )
“I am having sugar from past 1 years. Diet is a biggest challenge for me. I cannot remember the intake what doctor has suggested to me and becuase of that I am into insulin now. ”
Ganesh Deshmukh, Bussiness man ( Sugar patient)
User Journey
Usability Testing
I've made a Mobile app (prototype) testing round in order to reveal possible usability problems.
- I have tested the prototype with my friends, family members and colleagues
- I used moderated usability testing method.
- Usability testing went really well and got some feedback regarding form entry.
- UI has been updated accordingly with minor tweaks.
Project Learnings
1. Simplicity is strength
As a designer, we are often lured by attractive, trendy and out of the box designs. But, We must always remember the ‘why’. The primary goal is to understand the user, their problems and then come up with a design that solves it.
2. Seek out feedback early and continually
The trouble with most of us is that we would rather be ruined by praise than saved by criticism. Keeping the users in loop and testing solutions in whatever form (paper, low-fi or hi-fi) as early as possible saves ample amount of time and re-work.